Files
command-center/agent/skills/teach/MISSION-FORMAT.md
Frank 135bb2194d agent: repoint roles to frank-medium/dankclaw-3090; sync niri tweaks, memories, managed skills
- config.yml: default/commit -> frank-medium (dankserver); task/tiny/smol/vision -> frank-small (dankclaw-3090); vision xhigh
- models.yml: add llamacpp (dankclaw-3090) provider; frank-large preserve_thinking + context notes
- niri: focus-ring/border/shadow layout, hot-corners off, re-add noctalia.kdl include; blankpad eDP-1 scale 1.0
- memories: flush rollouts; retire frank_large + marreta_authentik skills; add auth-chain/kv-pool/quadlet-log skills
- managed-skills: 40+ new fleet runbook skills
- agent/skills: import built-in skill set
2026-09-17 12:27:08 -07:00

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Markdown

# MISSION.md Format
`MISSION.md` lives at the workspace root. It captures the _reason_ the user is learning this topic. Every teaching decision (what to teach next, which resources to surface, which exercises to design) should trace back to this document.
## Template
```md
# Mission: {Topic}
## Why
{1-3 sentences. The concrete real-world goal the user is chasing. What changes in their life or work when they have this skill? Avoid abstract framings like "to understand X"; push for the underlying outcome.}
## Success looks like
- {A specific, observable thing the user will be able to do}
- {Another specific thing}
- {…}
## Constraints
- {Time, budget, prior commitments, learning preferences, anything that bounds the approach}
## Out of scope
- {Adjacent topics the user explicitly does not want to chase right now, protecting the zone of proximal development}
```
## Rules
- **One mission per workspace.** If the user wants to learn two unrelated things, that is two workspaces.
- **Concrete over abstract.** "Run a half marathon by October" beats "get fitter." "Ship a Rust CLI to my team" beats "learn Rust."
- **Push back on vagueness.** If the user cannot articulate why, interview them before writing anything. A bad mission is worse than no mission.
- **Revise when reality shifts.** Missions change. When the user's goal moves, update this file: don't leave a stale mission steering future sessions.
- **Keep it short.** If `MISSION.md` runs past a screen, it has stopped being a compass and started being a plan.