homepage: simplified console — flat navy, static down-state, no scanlines/lattice/frames/glows
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@@ -182,6 +182,22 @@ Marreta a crumbling brick wall with a red crack (`img/apps/app-*.svg`).
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frank-dragoon's card accent is phase-crystal teal (`#5fe0d0`), matching
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the new palette. Bare mode strips the frames, octagon cuts and fonts.
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**Simplified console (2026-10-08, seventh wave):** "too busy — clean up
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and simplify/solidify." The sixth-wave effect stack was stripped to
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essentials. Removed: the scanline overlay (`body::before`), the hex
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lattice + twin radial backdrop (one quiet pylon glow above the horizon
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remains), the panel/model-card inner frame lines, all ambient text
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glows (body, title, model names, callouts), the blinking title cursor,
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the gradient section-title plates (headings are plain Rajdhani with a
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hollow diamond glyph + steel underline), the gradient `border-image`
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header rule (solid 2px warp-blue), the pulsing down-state animation
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(down tiles and cards now show a STATIC red border + tint), and the
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button/hover glows. Kept: octagon-cut panels (softer 14 px), unit-color
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model cards, the pictograms, and the fonts. Motion is reserved for
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state — the only animation left is the speaking-voice pulse. The result
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is flat navy panels on crisp 1px borders: same Protoss direction, half
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the pixels.
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## Design decision — 2026-08-22
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The live up/down check runs server-side. A checker on Dankclaw probes each backend and writes a same-origin `status.json`. The page fetches only that file and renders the badges. The browser never calls a backend directly. The checker runs as a systemd timer every 3 minutes.
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